BattleMech Technical Readout
Type/Model: Marauder II MAD-12W Tech: Clan / 3067 Config: Biped BattleMech Rules: Level 3, Standard design
Mass: 100 tons Chassis: Endo Steel Power Plant: 300 Compact Fusion Walking Speed: 32.4 km/h Maximum Speed: 54.0 km/h Jump Jets: 3 Standard Jump Jets Jump Capacity: 90 meters Armor Type: Ferro-Fibrous Armament: 2 ER PPCs 1 Gauss Rifle Manufacturer: (Unknown) Location: (Unknown) Communications System: (Unknown) Targeting & Tracking System: (Unknown)
------------------------------------------------------------------------------ ==Overview:== During the Jihad The wolfs Dragoons managed to send schematics for a new variant of the massive Marauder II to the Kell hounds for development, the Kell hounds passed it to Phelan Kell who quickly realised the potency of the design and had it quickly set up on one of the available factory lines.
Packing a compact engine and compact gyro frees up enough space in the centre torso to fit a Guass Rifle. Along with this an er ppc was added to each arm on swivel mounts allowing them to fire backwards if neccessary.
Along with that a Targetting computer was added for increased accuracy.
-------------------------------------------------------- Type/Model: Marauder II MAD-12W Mass: 100 tons
Equipment: Crits Mass Int. Struct.: 152 pts Endo Steel 7 5.00 (Endo Steel Loc: 1 HD, 1 LA, 1 RA, 1 LT, 1 RT, 1 LL, 1 RL) Engine: 300 Compact Fusion 3 28.50 Walking MP: 3 Running MP: 5 Jumping MP: 3 Heat Sinks: 16 Double [32] 8 6.00 (Heat Sink Loc: 1 LA, 1 RA, 2 RT) Compact Gyro: 2 4.50 Cockpit, Life Supt.: 5 3.00 Actuators: L: Sh+UA R: Sh+UA 12 .00 Armor Factor: 307 pts Ferro-Fibrous 7 16.00 (Armor Crit Loc: 2 LA, 1 RA, 1 LT, 1 RT, 1 LL, 1 RL)
Internal Armor Structure Value Head: 3 9 Center Torso: 31 46 Center Torso (Rear): 16 L/R Side Torso: 21 32/32 L/R Side Torso (Rear): 10/10 L/R Arm: 17 34/34 L/R Leg: 21 42/42
Weapons and Equipment Loc Heat Ammo Crits Mass -------------------------------------------------------- 1 ER PPC RA 15 2 6.00 1 ER PPC LA 15 2 6.00 1 Gauss Rifle CT 1 16 8 14.00 (Ammo Locations: 2 RT) 1 Targeting Computer LT 5 5.00 3 Standard Jump Jets: 3 6.00 (Jump Jet Loc: 1 LT, 1 RT, 1 CT) -------------------------------------------------------- TOTALS: 31 64 100.00 Crits & Tons Left: 14 .00
Calculated Factors: Total Cost: 16,672,000 C-Bills Battle Value: 3,009 Cost per BV: 5,540.71 Weapon Value: 4,818 / 4,818 (Ratio = 1.60 / 1.60) Damage Factors: SRDmg = 41; MRDmg = 38; LRDmg = 27 BattleForce2: MP: 3J, Armor/Structure: 8/8 Damage PB/M/L: 7/5/5, Overheat: 0 Class: MA; Point Value: 30
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